Best-fit client
A museum, science center or exhibition team that needs a visitor to make a choice, not only read a panel.
Custom interactives for museums, science centers and exhibition sites. One scene, one choice, the idea named only after. We do not publish client names or exhibition outcomes. The FinBild games show the mechanic. They are not museum commissions.
Education departments, science centers and gallery teams. The visitor should do something with the object or the claim, then meet its name. Dwell time on a screen is not the goal.
A starting shape, not a rate card. Scope, languages, hosting and support are set from the brief. We do not publish prices or a response-time promise.
A museum, science center or exhibition team that needs a visitor to make a choice, not only read a panel.
A floor test or a facilitated group, then a revision from where people stopped.
A visitor can retell the idea without the panel. Dwell time alone is not the measure.
The method: a scene, a choice, the concept afterward.
Mechanic examples from financial literacy. Not museum work.
A delayed system people can steer, if the exhibition is about sustainability.
The same pattern for a public program rather than a gallery.
No. We do not publish client names or exhibition outcomes. This page describes the method and the inputs a project needs.
FinBild is a financial-literacy game set. It shows how a metaphor withholds the concept until the end. Putting it in an exhibition would be a new project, scoped from your brief, not a commission we have already shipped.
Either. Say which, and how long a visitor can stay. Phone play is not available.
That is set in the project agreement. Your source material stays yours. We do not publish a standard assignment, because a commission and a reuse of an existing mechanic are different jobs.
Share a short brief. We reply by email to say whether it fits. A call is optional. There is no published response time.